Card-Earners
- "Receive an A on 5 quizzes in a row"
- "Upload 5 assignments on time"
- "Log in every day for a week"
- "Maintain an overall grade of 90+ for a month/semester"
- "Finish the semester with an 80+"
- "Submit 20 assignments on time"
Achievements
- Obtain 3 cards with the same name
- Obtain 2 ultra-rare cards with the same name
- Have a card library of size 20+
The card earners would reward players with a card, whose rarity is determined by the difficulty of the task completed. For example, maintaining an overall grade of an A would reward the player with a card that's more rare than a card earned by uploading 5 assignments on time.
The card-earners, however, are to be determined by the professor. It would be unfair to the players if one professor gave a quiz every week for "participation", while another professor never gives quizzes.
The achievements listed would encourage completing the same achievement more than once, thus encouraging good habits.
The players would then have a "card book" that displays all the cards they've earned, and they'll be able to share the cards they earned on Facebook, Twitter, Discord, etc.
This week, I'll work on adding the ability for my site to share things to other social medias.
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